package com.hstcs.ui;

import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.scenes.scene2d.ui.Image;
import com.badlogic.gdx.scenes.scene2d.ui.Table;
import com.hstcs.assets.Assets;
import com.hstcs.assets.FileName;

public class Scroll extends Table {
	private Image bg = null;
	public Scroll()
	{
		bg = new Image((Texture)Assets.get(FileName._SCROLL));
		bg.setFillParent(true);
		this.add(bg);
	}
}
